Unlocking other species allows the player to use that species for any future characters they create. Unlocking the Human species grants +100 Presence to all characters. The player can unlock these by either leveling a character of that species to 50 or by spending 1,500,000 with legacy level 5. Heroic abilities can be used only during a Heroic Moment: Heroic abilities īy completing the story of a specific class, the player unlocks one outstanding ability of that class for all other characters in the same legacy. If the target is a party member, all other party members are also affected. Increases the target's Endurance by 5% for 60 minutes. Trooper / Bounty Hunter: Fortification / Hunter's Boon.Increases the target's critical hit chance by 5% for 60 minutes. Smuggler / Imperial Agent: Lucky Shots / Coordination.Increases the target's melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes. Jedi Knight / Sith Warrior: Force Might / Unnatural Might.
Increases the target's Strength, Aim, Willpower and Cunning by 5% and internal and elemental damage reduction by 10% for 60 minutes. Jedi Consular / Sith Inquisitor: Force Valor / Mark of Power.when a Smuggler unlocks their buff, a Jedi Knight will get the smuggler's Lucky Shots added to their own buff, while a Sith Marauder will get Coordination. The unlock is shared across factions, but always the faction specific buff applies e.g. Once a character finishes Chapter 2, they adds their class buff effect to the buffs of all other characters in the legacy. Also, completing the conversation options for a companion will grant a +10 bonus to presence on all characters and add a bonus to a stat depending on which companion is active. As the player progresses a class, they will grant other characters an extra emote ability, add the class' buff effect to the buffs of other classes, and finally unlock a Heroic Ability which can be used during Heroic Moment. Global unlocks are benefits that affect all characters in the player's legacy.